A real 3D objective
Horizontal, vertical and diagonal lines all count, including lines that pass through different heights of the cube.
Fourth It turns a familiar goal into a tactical 4×4×4 battle. Build, block, pay the right coordinates and use action cards at exactly the right moment.
Fourth It started as a physical board game. The digital edition makes the complete concept immediately playable — against the computer, together on one screen or online.
Horizontal, vertical and diagonal lines all count, including lines that pass through different heights of the cube.
To build, the column and row must both be paid exactly with point cards. A strong position is useless if you cannot afford it.
Action cards can move the supervisor, demolish stones, steal cards or change the tempo of a match.
Countryside, Village, City and Gold Coast each influence where you want to build — and what you gain by doing so.
The browser version contains the full rules, tutorial, server-side game engine and several ways to play. Nothing needs to be installed.
A dedicated board-game player with a collection of more than 300 games across many categories. Originally from Germany and living and working in the Netherlands since 2007. Head of Administration at the German-Dutch Wind Tunnels foundation (DNW).
dnw.aero ↗An enthusiastic board-game player since 2016. He helped turn Oliver's ambition — designing a board game of their own — into Fourth It. IT Expert at Nederlandse Spoorwegen (NS).
ns.nl ↗The original concept was designed as a physical board game. The online edition now provides an unusually easy way to evaluate the rules, interaction and tactical depth before requesting a physical prototype.